08 May
2025
16.3° c YEREVAN
6° c STEPANAKERT
ABCMEDIA
Garni Temple’s royal bathhouse 3D modeled with the real image reproduced in the video

Garni Temple’s royal bathhouse 3D modeled with the real image reproduced in the video

From now on, the royal palace of the Garni Temple can be viewed in 3D modeling.

In collaboration with the Ministry of Education, Science, Culture, and Sports, Genesis Armenia Think Tank/Foundation has created a video, which was premiered on May 5.

The works on the project began in 2021; it was carried out without scientific deviations, in accordance with the reconstruction models by Alexander Sahikyan and Armen Tonikyan.

The video will give tourists a comprehensive understanding of the royal bathhouse, built in the 3rd century.

The aim of the project is to create accessible, innovative solutions for visitors to get acquainted with the cultural heritage.

According to Arpi Yeganyan, the author and supervisor of the project, a volunteer at Genesis Armenia, this project will allow people to get an idea of the unique bathhouse of the 3rd century without a guide.

“We adopted a very important principle—to stay within the scientific framework and not touch on topics that could be contradictory. Initially, we planned to complete the project in one and a half years, but the work dragged on for three years. We only made the reconstruction model of the roof three times. It was also difficult to do the reconstruction model of the bathhouse floor mosaic,” Yeganyan says.

Nare Nikoghosyan, Head of the Marketing and Development Programs Department of the Service for Protection of Historical Environment and Historical-Cultural Museum-Reserves State Non-Profit Organization, says, “It’s better to see once than to imagine a thousand times.” Nikoghosyan added that presenting the royal bathhouse of Garni Temple to visitors was quite challenging, but through this project, tourists will have the opportunity to learn about the entire structure of the bathhouse.

The video will be available in nine languages.

The project involved collaboration with archaeologist Mkrtich Zardaryan and architect Gevorg Gyulamiryun. The animated solutions were realized by TUMO Design Studio, headed by Vigen Tumanyan.

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